v0.4.0

New courses
- Added course 2

Course 1
- Added a sign below the star 3 path
- Improved some collision below the star 3 path
- Mitigated the height changes on the star 2 path

Course 3
- Added even more indicators that the sand is not quicksand
- Made the path to the star 1 area less annoying
- Improved the looks of star 6, making it slightly harder
- Improved the looks of the last platform for star 3

Course 4
- Replaced the window texture again
- Adjusted the star 7 ending
- Moved 18 coins and added 15 more

Course 6
- Improved the collision on the skip
- Removed some unimportant cheese in the star 5 area

The hack previously had 32 stars concentrated on 28 star IDs.
Now it has 40 stars concentrated on 35 star IDs.

v0.3.1

Overworld
- Made some progress on the model
- Adjusted some object positions
- Added a third sign
- Added water below the ship

Course 1
- Improved some indicators on star 2
- Nerfed a platform height for star 2
- Improved some (mostly hidden) collision below the bridge for star 3

Course 3
- Diversified and adjusted the star 4 path
- Added an indicator for the intended solution for star 4
- Nerfed some piranha plant platforms
- Nerfed some red coin platforms
- Improved some (mostly hidden) collision in the star 1 area (the cheese for star 4 is still possible)
- Rounded out the looks of the star 7 area with outward-facing grass faces
- Added a stand-in for the door to course 4

Course 4
- Lowered the quicksand floor to make the red coin star more lenient
- Replaced the texture for the "window"
- Fixed some texture alignments on the path to the second floor
- Lowered the vanish cap box

Course 6
- Reworked the blue coins
- Altered some cheese for star 4 (it's still possible)
- Adjusted and renamed star 5
- Mentioned the shortcut in the sign at the white pillar

v0.3.0
General
- Changed the coin star from 100 to 101 coins

New courses
- Added course 3 (with custom music)

Overworld
- Removed the vanish cap switch
- Added 2 signs introducing the hack

Course 1
- Moved some coins
- Moved a fire spewer

Course 4
- Improved several coin placements
- Improved star 7

Course 6
- Darkened the lava and sand texture
- Reworked the box throw platform

The hack previously had 24 stars concentrated on 21 star IDs.
Now it has 32 stars concentrated on 28 star IDs.

v0.2.1
Course 1
- Fixed an inviswall at the alcove
- Added a sign explaining Aglab cam

Course 4
- Added a sign explaining Byeball

Course 6
- Added 5 coins on the star 5 path
- Made an unintended jump to the star 3 area harder (it's still possible)
- Added a sign explaining the white pillar

v0.2.0
General
- Named the rom
- Customized some text on file select
- Removed the opening cutscene
- Patched some QoL stuff I haven't kept track of
- Imitated infinite lives
- Fixed pause exit warps
- Fixed brightness issues (though I haven't yet made the textures darker to compensate)
- Improved some text

New Courses
- Added course 4

Course 1
- Updated star 2
- Nerfed the blue coins
- Some minor updates to some faces

Course 6
- Added a star 7 area with 16 coins
- Removed 13 coins
- Added a difficult shortcut
- Added music

The hack previously had 15 stars concentrated on 14 star IDs.
Now it has 24 stars concentrated on 21 star IDs.
Coin stars have 100 coins.
You can skip the 100 coin star in a stage by doing the stage's gimmick star instead. A sign will tell you the star name and the gimmick.