In contrast of terrible level placement, I changed what I thought out it was rushed and off-the-bar with the difficulty so here's a huge enhancement in the Easy Mode version from the Super Player Mode version:


- New stars in: 
* Flying Badlands (course 1): "Under" becomes "Wall"; "Whomp" is just the general battle with heave-hos included
* Bob-omb Nightfield (course 2): "Island" and "King" have a switch and boxes for an easy access to the island 
* Mystic Cave (course 4): "Boulders" has been placed somewhere
* Sherbet Snowland (course 3): "Upslide" and "Downslide" are renamed "Slide" and "Shortcut", hence the slide is now just a upward shell ride to collect the stars
* Sunrise Lake (course 8): "Ship" has been placed somewhere
* Castelier Plaza (course 10) "Library" has been slightly placed
* Mushroom Garden (course 12): "Slider" has been placed somewhere and the slide has a restart warp system
* Forgotten Factory (course 15) "Start" and "Center" have been placed somewhere and been called "Under" and "Path"

- All the Bowser levels are now easy and red coins have definitely changed.
- Changed music in Castle Grounds, Dimension Void and Forgotten Factory
- Added blue coin paths to make 100 coin missions easier
- Added more objects (boxes, hints and signs) at one of the notable missions above

- Fixed the blocked access to the dock area via the tunnel in Subpar Harbor (Course 9) [Only on Easy Mode]