DevinsMovementRewrite v0.1.0

Tag: v0.1.0
Commit: a1e862837eb97a8a8997e83927bbd5322dfc9db7

Files
- DevinsMovementRewrite-v0.1.0-us.bps: US game patch.
- DevinsMovementRewrite-v0.1.0-source.zip: filtered source package.
- SHA256SUMS: checksums for these files and this release note.

Applying the patch
Apply the BPS patch to an unmodified, big-endian US Super Mario 64 .z64 ROM.
Required base ROM SHA-1: 9bef1128717f958171a4afac3ed78ee2bb4e86ce
Floating IPS or another BPS-compatible patcher can apply it.

Building the source
Unpack the archive and open DevinsMovementRewrite/docs/building.md. The package includes credits,
asset sources, licences and the inherited build prerequisites. Supply your own
matching base ROMs and compiler. Optional LLM documentation and development
history are excluded.

Verification
The ZIP contains the exact source files used for the verified GCC 16.2.0 US
production build (f3dzex, SRAM, engine G16). Floating IPS created the BPS patch; applying
it reproduced the built ROM byte for byte. BPS checksums and every packaged file
hash and mode were verified. Source-quality checks, 26 selected gameplay cases,
and 16 of 18 affected host-test scripts passed.

Two existing host-test scripts contain stale fixtures: audit-state tests omit
new services and use an old ending-warp name; the pause-audio test expects the
removed independent voice-volume option. These are recorded without altering
the tagged release. The ending case catalog is also stale; all 10 current
ending cases passed when run directly. No emulator or console playtest was
performed for this packaging run.

Built ROM SHA-256:
abb4c24601965a86c39a03459827722e9de7bf425ae6dd370611141ba6966d1f
